2 ms·
A lazily computed simulation would lazily compute entities not seeing the laziness. Laziness should have no measurable effect within the simulation, unlike quan
by Strilanc 11y ago
A lazily computed simulation would lazily compute entities not seeing the laziness. Laziness should have no measurable effect within the simulation, unlike quantum mechanics.
As an analogy, consider Hashlife [1]. It works very differently than your typical game of life implementation... but it still agrees on all the intermediate states! The board won't behave normally for most implementations, but end up in states spelling out "we know we're being cached hierarchically!" when you simulate with hashlife.
1: https://en.wikipedia.org/wiki/Hashlife https://en.wikipedia.org/wiki/Hashlife