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I once wrote a multiplayer cardgame server (with a friend) that provided a Game API[0] to Lua scripts to define state and behavior. We scripted multiple card ga
by rndstr 11y ago
I once wrote a multiplayer cardgame server (with a friend) that provided a Game API[0] to Lua scripts to define state and behavior. We scripted multiple card games popular in my country. For example Ace's Up[1].
We also wrote a few clients (ncurses, android, flash), most of them remained unfinished/unreleased, including the server, unfortunately. I meant to put it on GitHub but still hesitating since it would only be for educational purpose and no real interest in pursuing the project much further.
[0]: https://gist.github.com/rndstr/fd7c85d8ee7fad800000 https://gist.github.com/rndstr/fd7c85d8ee7fad800000
[1]: https://gist.github.com/rndstr/fd7c85d8ee7fad800000#file-game_acesup-lua https://gist.github.com/rndstr/fd7c85d8ee7fad800000#file-gam...