3 ms·
It's not an abstraction, it's an accidental byproduct of physical hardware placement.
by woah 11y ago
It's not an abstraction, it's an accidental byproduct of physical hardware placement.
- rapind 11y agoClient server is about having more than one consumer that needs to share and mutate the same data. In other words, collaboration. In general the pattern doesn't care where the hardware is located. Remote hardware just accentuates issues that are only obvious due to high latency. A local system for example could get away with a less sophisticated locking mechanism... until it doesn't.