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Just out of curiosity, anyone know why only 12 sprites can be loaded at a time into memory? Is that a hardware limitation or a design decision by the developers
by smaili 11y ago
Just out of curiosity, anyone know why only 12 sprites can be loaded at a time into memory? Is that a hardware limitation or a design decision by the developers?
- duskwuff 11y agoThe SNES graphics chip supports up to 32 sprites per line; this must be a limitation of the game.