3 ms·
Just checked documentation. Actually it is OpenGL ES, but based on OpenGL ES 1.0 that doesn't really have any shader support. So it's GLES 1.0 + some 1.1 featu
by SXX 11y ago
Just checked documentation. Actually it is OpenGL ES, but based on OpenGL ES 1.0 that doesn't really have any shader support.
So it's GLES 1.0 + some 1.1 features + more additions.
- lsaferite 11y agoIs there any wonder that it wasn't widely used then?