3 ms·Not even OpenGL ES, since PSGL did not support the OpenGL shader language, using Cg for shaders instead.by pandaman 11y agoNot even OpenGL ES, since PSGL did not support the OpenGL shader language, using Cg for shaders instead.SXX 11y agoJust checked documentation. Actually it is OpenGL ES, but based on OpenGL ES 1.0 that doesn't really have any shader support. So it's GLES 1.0 + some 1.1 features + more additions.lsaferite 11y agoIs there any wonder that it wasn't widely used then?