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Yes, but the PlayStation 4, SteamOS, and OSX all use OpenGL instead.
by adamrezich 11y ago
Yes, but the PlayStation 4, SteamOS, and OSX all use OpenGL instead.
- cwyers 11y agoOpenGL was available on the PS3 but wasn't used by AAA games. LibGCM was the PS3's main graphics API. For the PS4,GNM is the primary graphics API: http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4 http://www.eurogamer.net/articles/digitalfoundry-how-the-cre...
- SXX 11y ago> OpenGL was available on the PS3 but wasn't used by AAA games Not even real "desktop" OpenGL, but OpenGL ES 1.1 (branded as PSGL) implemented on top of LibGCM. Also not to say you wrong (almost no games used any of PSGL), but at least several games used some of it. E.g Techland titles like Call of Juarez / Dead Island.
- pandaman 11y agoNot even OpenGL ES, since PSGL did not support the OpenGL shader language, using Cg for shaders instead.
- gambiting 11y agoLol no. PS4 doesn't use anything close to OpenGL, the overhead would be too large. I mean...you can use OpenGL if you really really wanted to,but no game developer actually would, you would be losing performance for nothing.