4 ms·
Video games are still very new. The people who grew up with the first consoles are what... 30 or 40 now? Culture doesn't change over night. Give it a few more
by stuartjmoore 17y ago
Video games are still very new. The people who grew up with the first consoles are what... 30 or 40 now?
Culture doesn't change over night. Give it a few more generations.
- electromagnetic 17y agoI agree, but I also believe the market has to change. I worked as a reviewer for video games, movies and TV series, and I have to say video games are exceptionally lacklustre in the story department. The biggest video game franchises (excluding the sport franchises) all have massive stories behind them. Virtually every FPS touts '10 hours of gameplay' as if it's a good thing. They're essentially an exceptionally long movie that's so deficient in story that if it were alive, it would have died from malnutrition. RPG games exhibit masses of story, sometimes unbelievable amounts for a video game, which is ideally where games should be headed. A unique immersive single player games, like Mass Effect, GTA, Final Fantasy, Fable, etc, all seem to turn into huge franchises. The sand-box nature of many of these games then enables the whole creativity aspect to enter as people begin to play things like a puzzle. FPS's tend to use multiplayer competition to keep themselves played after the campaign is completed, although notably many of these games barely have a single player built in. WoW is purely designed to be addictive, it appears to serve no other purpose due to the "oh you're a good boy, +1 level" rewards it deals out. Before WoW I never heard of games being 'addictive'. I heard about people playing games way too much, in fact I likely did, but that usually abated with boredom during the off seasons (incidentally the movie seasons).