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> Now, today, portable game consoles are basically underpowered smartphones. With the notable addition of good physical controls
by joshuapants 11y ago
> Now, today, portable game consoles are basically underpowered smartphones.
With the notable addition of good physical controls
- beefhash 11y agoOne might argue that good physical controls just don't matter that much for the audience that casually plays a game on the train.
- joshuapants 11y agoBut one might also argue that those weren't the people who were interested in home-brew on a portable game console
- madez 11y agoHaving good physical controls is not so hard to get on smartphones [1]. If smartphone manufactures wanted to make their device better for gaming, they'd just need clips for common controllers and make the wired and wireless connection work. http://buy.thegameklip.com/products/gameklip-casemount http://buy.thegameklip.com/products/gameklip-casemount
- joshuapants 11y agoThat does kill the portability aspect though.
- madez 11y agoYes, you are right, that specific linked gadget kills portability to a large degree. However, there speaks nothing against making a gamepad more specific to this use-case so you have better portability. Of course this approach will not be as good as dedicated controllers on the device itself, but I think it would be enough.