3 ms·
Games were stable enough before. And the stability of an average game in the first few month definitely went down with the introduction of on-demand online upda
by romaniv 11y ago
Games were stable enough before. And the stability of an average game in the first few month definitely went down with the introduction of on-demand online updates. Not only that, it's not entirely uncommon to see half-gigabyte patches.
- kedean 11y agoIs that so much when the games themselves have ballooned into the double-digits of gigabytes? A .5 gig patch isn't a whole lot when Dragon Age: Origins takes up 20gb in the first place (and thats a pretty old game)
- romaniv 11y agoA lot of that is sounds, textures, models, animation info.