4 ms·
Building on top of the author conclusion: How can we have quality distraction ? "It may be that, with our mobile games and Twitter feeds and YouTube playlists,
by HugoDaniel 11y ago
Building on top of the author conclusion: How can we have quality distraction ?
"It may be that, with our mobile games and Twitter feeds and YouTube playlists, we’ve allowed distraction to become predictable and repetitive, manageable and organized, dull and boring—too much, in short, like work."
I can recall a few times where this happened to me: playing a game started feeling much like work, or reading some feed, or doing anything else that has been "gamified".