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No, you don't need the 'try / catch' syntax, but in Go you can ignore errors. And instead of 'try / catch', you have the frustrating 'if err != nil { return ni
by TheDong 11y ago
No, you don't need the 'try / catch' syntax, but in Go you can ignore errors.
And instead of 'try / catch', you have the frustrating 'if err != nil { return nil, nil }'.
io.Copy(out, in)
Did you know io.Copy returns an error? It does, and I rarely see it handled. You don't need to explicitly '_' ignore things. If you're about to say 'errcheck', well, great, it's not built into the language and what matters is practice; large go codebases do not use errcheck typically. Also, errcheck only handles things that fill the error interface, which e.g. the 'bool ok' return values (such as from map accesses) do not.
With Java exceptions, at least, you must explicitly handle an exception in some way. If you don't try/catch it, you have to add the throws declaration to your method. You have to handle that case.
Furthermore, you know exactly what sort of error it is. In Go, you get the silly "error" interface. So it's something. Have fun figuring out how to handle it. It's not like the language encourages you to just return 'errors.New/fmt.Errorf' so there's actually no way short of complicated regex string matches to figure out what error case you're actually handling. You don't get given all possible types of the error, if you try to switch on err == io.EOF or err == io.UnexpectedEOF or so on, how will you know that you got them all? The compiler sure as hell won't tell you.
With exceptions, you typically do have to get them all, you do have to account for all the types (and if you add a new type further down the stack, you'll have to make sure you handled it correctly further up). You can just catch 'Exception' and be in a similar place to Go, but at least Exceptions give you the option to do things more right.
Your point makes utterly no sense to me. Between Go 'errors' and Java 'Exceptions', only exceptions a) Make you actually think about and handle every one of them b) Can give you information about all possible types it may have and c) allow you to elegantly let a parent function handle it without 3 lines of utterly boilerplate code after every single function call.
Sometimes I think that Gophers just want to feel like they're handling errors. so they love 10% of their code being utterly worthless while not actually having any common way to handle specific error types and while managing to make worse error handling then every single other modern language, and then be proud of it.
- wiremine 11y ago> Did you know io.Copy returns an error? It does, and I rarely see it handled. You don't need to explicitly '_' ignore things. Correct, and I agree this isn't explicit. I'd actually like to see you _not_ be able to ignore errors like this. But that's just me maybe. > Your point makes utterly no sense to me. My point is Go, by it's simplistic nature, more often than not forces you to at least think about the error case, instead of punting it to another part of the code. This is the point of the parent comment which I'm in agreement with. If you're writing 'if err != nil { return nil, nil}' you're failing on oh so many levels. Also, Java doesn't make you think about handling exceptions any more than Go does. If we're talking about code, I've seen lots of Java where the programmer figured "oh, I'll let someone else handle these exceptions..."
- NateDad 11y agoIn my experience, checked exceptions in Java just means most of your functions end up marked as throwing "Exception", or if you're more disciplined, throwing "MyApplicationBaseException" which is not really much better. The reason why errors are better than exceptions is mainly that it is clear, when reading any function, what lines can fail, and what happens if they do. When reading a java function, you have no idea if half the lines in the function throw an exception. You might know the function as a whole can throw, but you don't know where execution might suddenly stop inside the function. You have to lean on the IDE to look at the definitions of all the functions this function calls, to see if they can throw, which is not something you can do when looking on github, or in a code review, or in an email notification for a commit.