4 ms·
Sim City is now GPL'd
- bayareaguy 19y agoIt's great that this is going to be on the XO. I remember when this was first available on Suns, you could play the free demo version for 10 minutes at a time. Everyone in our office would compete to build the largest city in that time. These days my favorite 20-minute distractions are YC and Celestia ( http://www.shatters.net/celestia/download.html http://www.shatters.net/celestia/download.html ).
- pg 19y agoWhen I first saw Sim City back in the 80s I thought it was very unrealistic. Then I visited San Jose.
- ardit33 19y agolol... so true. Maybe one of those big "natural disasters" like a earthquake will hit it, and it will be rebuild to something more decent.
- eru 19y agoI opt for the space monster (sim city 2000).
- iamelgringo 19y agoEarthquakes, fires, floods and massive storms... And that's only what we've had in San Jose this year.
- ereldon 19y agohaving spent far too many happy hours playing each iteration of the sim city series (through #4), i can say the game has gotten way more realistic. sim city 4, especially, has a bunch of skyscrapers from san francisco that you'll get in your cities if you do a decent job of zoning commercial areas. there's a certain joy to walking around downtown san francisco and seeing the life-size versions.
- thehigherlife 19y agoDoes anyone know if you can compile it on mac os X? i get this error when i try to run make: In file included from tclexpr.c:33: tclunix.h:104: error: conflicting type qualifiers for 'sys_nerr' /usr/include/stdio.h:273: error: previous declaration of 'sys_nerr' was here make[1]: * [tclexpr.o] Error
- eino 19y agowhat if you rename or redefine sys_nerr in tclunix.h and in files that use this definition?