3 ms·
A key point here is that players were mad at themselves, not the game, which is why Mario's tight, nearly perfect controls are so important.
by mlinsey 17y ago
A key point here is that players were mad at themselves, not the game, which is why Mario's tight, nearly perfect controls are so important.
- aw3c2 17y agoAnd that is what I do not understand about Super Mario World (SNES). It seems to be the most popular of them all and people love it. To me the controls are very inaccurate and sluggish, especially compared to Super Mario Land 2 (6 golden coins, Gameboy).
- TheSOB88 17y agoSluggish? Really? The reaction times for air movement and probably movement in general are miles faster than in the original SMB. Are you sure you're talking about SMW? The one that introduced Yoshi?
- aw3c2 17y agoYes. I think it is something about the air control or "braking" that makes me feel this way. SML2 is way more direct.