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I never realized that they made it so you couldn't jump over the mushroom in SMB. That is so cool, and I need to somehow make my brain have those kind of ideas.
by TheSOB88 17y ago
I never realized that they made it so you couldn't jump over the mushroom in SMB. That is so cool, and I need to somehow make my brain have those kind of ideas.
- Zot95 17y agoYes, a brilliant idea. It seems that much of the design in video games is to trick the player into failing. This was a case of tricking the player into success.
- ShardPhoenix 17y agoValve does a lot of this based on testing with players - they notice that players aren't doing what they need to do, or looking where they need to look, so they alter the level with (more-or-less) subtle ways to guide/force them into doing it.
- thristian 17y agoThere's a good exploration of how SMB World 1-1 teaches you how to play the game, here: http://www.auntiepixelante.com/?p=465
- jcl 17y agoI'm pretty sure you can jump over the mushroom if you either do so in the areas without the overhead blocks or if you time it right. They merely made it very difficult for a new player to avoid the mushroom.