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Somebody shoot the graphic designer for laziness. If you are making promotional artwork for a VR headset, try not to have the view in each eyepiece being the sa
by elektromekatron 11y ago
Somebody shoot the graphic designer for laziness. If you are making promotional artwork for a VR headset, try not to have the view in each eyepiece being the same picture slid horizontally. Surely it wouldn't hurt to do two renders.
- reedlaw 11y agoIt's a well-done site. I had to go back and look carefully to even notice that the views in the eyepieces were not rendered in proper perspective.
- elektromekatron 11y agoPerhaps I stare at 3d graphics too much, was the first thing I noticed.