4 ms·
I think it's two fold. First, you can't just slap VR into existing games. It needs to be considered and implemented deliberately. Second, I don't think the XBox
by eco 11y ago
I think it's two fold. First, you can't just slap VR into existing games. It needs to be considered and implemented deliberately. Second, I don't think the XBox One powerful enough to drive an Oculus Rift. The recommended specs for the Oculus Rift are "NVIDIA GTX 970 or AMD 290, Intel i5-4590" or better. The XBox One doesn't have that CPU power and it certainly doesn't have that GPU power.