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Current HMD lenses collimate the light so you focus on infinity which is isn't too stressful for your eyes. There's still strain from vergence-accommodation con
by lhl 11y ago
Current HMD lenses collimate the light so you focus on infinity which is isn't too stressful for your eyes. There's still strain from vergence-accommodation conflict, but I think light field displays will outpace the holographic waveguide tech that MS is using.
- Cthulhu_ 11y agoYeah but will you still focus to infinity while you're trying to read text? That's the main thing with VR for desktop use - reading text.
- lhl 11y agoBecause of the initial low pixel density it'd make sense to have a billboard sized screen, which would solve that issue. There's no reason that you'd need the stereo disparity for reading text. In practice, anything that's placed 10ft+ away doesn't cause much stress for me although that's probably somewhat personal. I think within 2-3yrs displays that solve the focal plane issue will be commonplace so this will be a bit of a moot point.
- FreeFull 11y agoWouldn't focusing on infinity be a problem for people who are myopic? I imagine everything would be blurred, and I don't think glasses would be wearable together with the VR gear.
- lhl 11y agoYes it is a problem. Morpheus, Vive and CV1 provide a larger eyebox so you can wear eyeglasses. GearVR has diopter adjustments (something like -4 I think).