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I'm curious to see how they intend to solve the glasses problem. Ideally, they'd partner with someone like Zenni Optical to provide $10 drop-in lenses for any
by p1mrx 11y ago
I'm curious to see how they intend to solve the glasses problem. Ideally, they'd partner with someone like Zenni Optical to provide $10 drop-in lenses for any prescription.
- errtnsd 11y agoIt isn't a problem. Just like monitor manufacturers don't offer prescription glasses along with the purchase, Oculus won't offer lenses. Corrective eye-wear is very individual and requires some amount of expertise( exam, specialist ), so it doesn't make sense, and it isn't very feasible, for Oculus to provide that for you. Also contacts are very cheap.
- sixothree 11y agoI thought the dev kit came with lenses specifically for near-sighted people.
- rdw 11y agoIt does but this is because you can't easily wear glasses under the devkit.
- lfowles 11y agoMonitor manufacturers don't make a device that straps onto your head. Apparently wide frames are an issue[1]. When I was playing airsoft, I had ESS goggles. ESS also sold prescription lenses[1] designed to slot into the air holes in the goggles, all you had to do was send them your prescription. Contacts may be very cheap, but even with dailies, I wouldn't want to put in contacts just to game. I prefer glasses in general. [0]: https://www.reddit.com/r/oculus/comments/2b5yur/will_nearsighted_people_have_to_wear_glasses/ https://www.reddit.com/r/oculus/comments/2b5yur/will_nearsig... [1]: http://www.esseyepro.com/U-Rx-Insert_191_detail.html http://www.esseyepro.com/U-Rx-Insert_191_detail.html
- dimino 11y agoCouldn't you just correctively blur the display or something?
- j_s 11y agoI would like to see driver support for punching in the numbers on your eyeglass frames to adjust the focus to the prescription automatically.
- p1mrx 11y agoThat's not beyond the realm of possibility, but it would significantly reduce the performance of the display: http://web.media.mit.edu/~gordonw/VisionCorrectingDisplay/ http://web.media.mit.edu/~gordonw/VisionCorrectingDisplay/