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Is their story on mobile deployment any better yet? I switched off of Unreal Engine because it required overly beefy phones, outrageous download sizes, and slu
by unoti 11y ago
Is their story on mobile deployment any better yet? I switched off of Unreal Engine because it required overly beefy phones, outrageous download sizes, and slurped down huge amounts of battery, even for something trivial like Tappy Chicken. Is this situation getting better yet? Is Unreal Engine a good choice yet for someone focused on mobile deployments?
- shadowmint 11y agoNo. Well, yes. Now you can actually build for ios and android, which wasn't possible before with modifying the UBT and sacrificing 3 goats. However, its still no real improvement in workflow or speed.
- ValleyOfTheMtns 11y agoWhat's a good engine to build on for cross-platform support these days? If you wanted to dev a game that worked on smartphones, tablets, and PCs?
- fnayr 11y agoUnity. I just switched to it and the workflow is great for us (2 dev team)