4 ms·
You can try it out at http://hackers.cool/~darius/gravity.html http://hackers.cool/~darius/gravity.html (the same simulation I posted last time this came up).
by abecedarius 11y ago
You can try it out at http://hackers.cool/~darius/gravity.html http://hackers.cool/~darius/gravity.html (the same simulation I posted last time this came up).
- errtnsd 11y agoVery interesting. Please consider implementing gravity for the planet and perhaps a time scale option.
- mod 11y agoI got the impression there was gravity, both from playing, and from the name of the page containing "Gravity" in it.
- errtnsd 11y agoYou are not very observant then.
- abecedarius 11y agoHey, don't be mean. There's gravity from the sun but not the planet, and yes, that ought to be worth adding. I'm not sure what'd help the most to turn this into a fun game, though, so I'm working on other things. Thanks for the suggestion; a time control's probably a good idea too.
- darkmighty 11y agoAh yes some kind of normalization for the sail's velocity would be cool. The whole systems dynamics gets a lot slower as you get away from the sun, so it gets frustrating to see what happens with those; and it is hard to execute manuevers near the sun. (Maybe normalize for constant angular speed and display e.g. 'Time at 3.5x'?)