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Yep. I hope they leave this optional for iOS, as we use some proprietary libraries which we don't think the vendor will ship a new version of :(
by nekitamo 11y ago
Yep. I hope they leave this optional for iOS, as we use some proprietary libraries which we don't think the vendor will ship a new version of :(
- pgeorgi 11y agoYou may get by with a decompiler as laid out in http://llvm.org/devmtg/2013-04/bougacha-slides.pdf http://llvm.org/devmtg/2013-04/bougacha-slides.pdf And since you'll certainly not be the only one with that problem, Apple making it mandatory for iOS would probably spur development in that area.
- ponytech 11y agoI am not so confident : they now require that you ship a 64 bits version of your apps, which can be also be a problem if you use 32 bits only proprietary libraries.
- coob 11y agoThere's a good reason for that requirement. Loading 32bit apps on a 64but device requires loading all the 32bit version of shared libs, massively increasing the memory footprint.