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I'm sure OS X will retain its current support for OpenGL. But I think this means that Metal, not Vulkan, is going to be the equivalent to DX12 for OS X developm
by cwyers 11y ago
I'm sure OS X will retain its current support for OpenGL. But I think this means that Metal, not Vulkan, is going to be the equivalent to DX12 for OS X development.
- threeseed 11y agoI'm going to continue to get downvoted but oh well. Apple was always going to support Metal on OSX in order to allow for iOS apps to transition back. It would be stupid not to. That doesn't necessarily mean they are abandoning OpenGL. Just seems a little early to be getting the pitchforks out.