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This is coming. https://medium.com/@almonk/design-like-it-s-1999-48ce5f5be14 https://medium.com/@almonk/design-like-it-s-1999-48ce5f5be14 https://medium.com/br
by jongold 11y ago
This is coming.
https://medium.com/@almonk/design-like-it-s-1999-48ce5f5be14 https://medium.com/@almonk/design-like-it-s-1999-48ce5f5be14
https://medium.com/bridge-collection/modern-design-tools-adaptive-layouts-e236070856e3 https://medium.com/bridge-collection/modern-design-tools-ada...
- Animats 11y agoVersion control for graphical objects is rare in the open source world, but it exists in the commercial world. Autodesk Drawing Compare, which is part of Autodesk Vault, is an example. For film and game work, there's Alienbrain. A game has many non-text assets - maps, motion capture data, 3D models - and they all get revised. The systems which can pull all that together can display, and difference, many graphical formats.