4 ms·
Polygons are for the weak. https://www.shadertoy.com/view/XsBSRG https://www.shadertoy.com/view/XsBSRG (There are several awesome-looking procedural cities on
by david-given 11y ago
Polygons are for the weak.
https://www.shadertoy.com/view/XsBSRG https://www.shadertoy.com/view/XsBSRG
(There are several awesome-looking procedural cities on ShaderToy. Here's another nice one: https://www.shadertoy.com/view/MdXGW2 https://www.shadertoy.com/view/MdXGW2)