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> I hope you are joking, because branding-wise the Steam Machines are a clear mess and completely confusing for people who don't know how to read PC specs. The
by jcastro 11y ago
> I hope you are joking, because branding-wise the Steam Machines are a clear mess and completely confusing for people who don't know how to read PC specs.
The entire point of Steam Machines is not to deal with this, just buy the cheapest Alienware, done. If you care about that sort of thing, you buy a different one.
> check almost every benchmark out therefore for Borderlands 2, CS:GO, Witcher 2, Bioshock Infinite and almost every other AAA game out there.
Doesn't matter. I have an Alienware Alpha and I can get 60 fps on every one of these games in SteamOS, as least as good as the modern consoles, Windows performance it depends; some are better, some are not; all TVs and projectors are 60hz, so unless someone is coming out with 144hz gsync TVs, then it's more than fine.
Sure, we get boned by games like Dying Light, but that's just software, totally fixable.
> t should be, but many ports on Linux are far from being optimized
You could make that argument about any crossplatform game.
- ekianjo 11y ago> The entire point of Steam Machines is not to deal with this, just buy the cheapest Alienware, done. If you care about that sort of thing, you buy a different one. Yeah, and then complain that the newest games in 2016 don't run well on your hardware, while you thought it was just like a console! What a surprise! > I can get 60 fps on every one of these games in SteamOS Put in ultra details, with anti aliasing maxed up, and I'll be very surprised if you still get steady 60 fps, in all honesty. And oh, it's been benchmarked that anti-aliasing makes the performance go down significantly, I'll get numbers for you if you don't believe me. > Sure, we get boned by games like Dying Light, but that's just software, totally fixable. Yeah, except that it has taken them 3 months to fix to an acceptable level. Please explain that to consumers buying it on Day 1. Oh, and remember, they are "console gamers" since you said so, so I hope you enjoy the fun communication with people who don't care about specs or optimization or drivers. > You could make that argument about any crossplatform game. Yes, except that the requirements for Linux ports are usually higher than for Windows. Source: Steam requirements. Again, please go explain that to console gamers.
- abroncs 11y agoCustom built high end PCs have problems getting 60fps at ultra with maxxed AA in some games. Literally nobody is expecting such performance from these machines.
- reacweb 11y agoI do not know for steam os, but I am using ubuntu since many years and I do not tweak much my system. Each time I encounter a crash, a couple of days latter, there is a fix that is automatically installed (apt-get update, upgrade). I imagine that steamOS can update drivers transparently to have always best configuration for gaming. The support team will only need to answer clients when a fix will arrive automatically.
- dagw 11y agoThe entire point of Steam Machines is not to deal with this, just buy the cheapest Alienware, done. Except that obviously won't work. In the console world I really don't have to deal with this. I buy a PS4 at launch and I can play every PS4 game that comes out from now until they stop making PS4 games. That is obviously not with Steam Machines. Will the cheapest Steam Machine play every SteamOS game that comes out in 2 years time without problem? If the answer is 'no' then it is something that I have to be aware of and deal with. The other option is that Valve steps in and says that if you want your game to be SteamOS certified it must be optimized to run well on the slowest Steam Machine we've ever released, but I wonder if they're willing to that. Can you imagine telling game developers in 2017 that they must make their games work fine on 2015 era Intel graphics cards?
- rtpg 11y ago>Can you imagine telling game developers in 2017 that they must make their games work fine on 2015 era Intel graphics cards? This is totally fine for loads of indie games already. And If you replace 2015 with 2013, of course you could do this. PC technology has slowed down a lot compared to 10 years ago, and it's not the constant upgrading it used to be.
- dagw 11y agoSure it's fine for loads of games, but unless it's fine for all games you're going to have to produce an N tiered system of steam machines (maybe class them on an A-E scale, and developers write something like "must have a C or better steam machine) and and the consumer is going to have to deal with system specs just like they do today (and just like they don't have to with consoles).
- ekianjo 11y ago> PC technology has slowed down a lot compared to 10 years ago, and it's not the constant upgrading it used to be. You know that VR is coming right?
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