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> I've never had to collaborate on a mockup. I make mockups. I review mockups. I mark mockups up. But I've never wanted to do one live with someone else. That's
by Mahn 11y ago
> I've never had to collaborate on a mockup. I make mockups. I review mockups. I mark mockups up. But I've never wanted to do one live with someone else. That's just me though so an example of when this is used would be great.
Remote teams perhaps? I've never had the need, but I would imagine if you work with designers and engineers remotely live mockups could come handy in a brainstorming session.
- ryanSrich 11y agoI work remotely as a Product Designer. I could see this being useful for exactly what you said. However, I've never had the need for a tool like this. It seems like it is solving a problem that doesn't exist (at least not yet).
- calinet6 11y agoAs a member of a totally distributed UX team, yes. We've been looking for just a simple whiteboarding tool that updates live, supports a pen tablet, and lets us collaborate around any rough UI language. We haven't found any that have stuck. This has the potential (haven't used it much yet) to enable us to quickly sketch UX concepts at early stages collaboratively, which is huge. We don't do real mockups that are persistent and used as a base for development anyway—it goes straight from paper sketches to HTML prototype. So this fills a real hole, just rough enough to work together on, just high fidelity enough to make sense to others. Side note, "mockup" is such an ambiguous and relatively irrelevant term for whatever happens at this stage. A mockup here is just whatever you need to visually communicate the UI. The simpler and more malleable the better. If everyone understands the concept and how it translates to a UI in your application framework, then the process was successful.