5 ms·
That very last stage stands in my memory as one of the best uses of game mechanics as part of the story telling I've ever seen. It's the rare sort of thing that
by pdpi 11y ago
That very last stage stands in my memory as one of the best uses of game mechanics as part of the story telling I've ever seen. It's the rare sort of thing that truly makes games an art of its own, rather than some sort of "interactive movie".
- chiaro 11y agoLudonarrative resonance. It's fun to see the critical/theory sphere develop alongside the medium. We sometimes forget just how young videos games are. Compared to film, they're completely in their infancy, and narrative film isn't even 100 years old yet. I can't think of many other games where the mechanics themselves reinforce the story. Papers, Please does it pretty well.
- marcelluspye 11y agoBrothers - A Tale of Two Sons is another example.
- wtallis 11y agoYeah. The phantom limb sort of sensation was surprisingly powerful.