3 ms·
Thank you. I honestly don't know how are they rendered. I use the default four waves and add a couple of custom forms from here: http://chromium.googlecode.com
by tsenkov 11y ago
Thank you.
I honestly don't know how are they rendered. I use the default four waves and add a couple of custom forms from here: http://chromium.googlecode.com/svn/trunk/samples/audio/wave-tables/ http://chromium.googlecode.com/svn/trunk/samples/audio/wave-...
About the detuning issue - I don't hear it. The step is 100 cents (a semitone). I tried on the Clean Sine patch, pressing G# on the 4th octave, when only oscillator 2 is enabled and detuned max to higher (+8 semitones), is the same as pressing C on the 4th if only oscillator 1 works without detuning. The issue here, for me, is that it's set on semitones, while it should "continuous".
For percussive sound, the primary Envelope should probably be more like 0-0-4-2, than 0-4-0-0. My envelope is a bit unstandard, though, as you are probably used to have the Decay always start from 1 (or 1*1/noteVelocity), where mine starts at where the Attack has ended.
Other inputs make sense, I am logging this one up.
I want to make a rendering especially for mobile. This is on my backlog already.
Thank you very much for the kind words and the great input.