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I played Morrowind long ago, and am playing Elder Scrolls Online now. Morrowind had lots of non-combat magical ability, but it was still a "scientific" system i
by CurtMonash 11y ago
I played Morrowind long ago, and am playing Elder Scrolls Online now. Morrowind had lots of non-combat magical ability, but it was still a "scientific" system in the terms of the article, with some balancing errors that I abused brutally. (Who needs cheat codes when you can achieve 100% prevention of ALL kinds of damage, as well as rapid flight?)
Elder Scrolls Online has a system that's "scientific" for the players and for generic NPC enemies, but there are much more mystical forms of magic in the world as well, which are encountered in a considerable number of quests.
One nitpick -- I'd say that in most games I've seen, evenn "non-magical" healing works very differently from that in our real world. I'd say that most healing, therefore, is magical in nature.