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Along with a collaborator from MIT,(1) I helped create rSkin, a multi-touch stretchable textile sensor for robotics.(2) Here are some really interesting things
by iandanforth 11y ago
Along with a collaborator from MIT,(1) I helped create rSkin, a multi-touch stretchable textile sensor for robotics.(2)
Here are some really interesting things I learned about e-textiles during my project
- The hard/soft interface is really hard.
At some point you need to interface with electronics and in many cases this will be a failure point. Also, normal electrical contact methods like soldering just don't work.
- Stretch is really hard.
Most of the fabrics shown don't look like they have much stretch, but I wanted something that could wrap around robot joints. Turns out that calibrating a sensor for this task is very hard to model. Even without stretch calibrating and maintaining calibration can be hard.
- Metal oxidizes
I'm hoping Google has taken care of this but many of the thread types I had at the time were silver based and would degrade (become much more resistive) over just a few months.
- Getting high resolution sensors is tricky.
Getting a ton of conductive threads wired up in a matrix means you're trying to do lots and lots of hard/soft interfaces. Automating bringing all those threads from one grid direction into a tight layout to match with a board or other metal conductor will be a very interesting manufacturing challenge.
I'm surprised and excited to see Google take this on as I still feel there is huge potential for e-textiles in softer and more sensitive robotics.
(1) Hannah Perner-Wilson (who did all the hard work)
(2) Check out the instructable (http://www.instructables.com/id/rSkin-Open-Source-Robot-Skin/ http://www.instructables.com/id/rSkin-Open-Source-Robot-Skin...)
- msutherl 11y agoThe hard/soft boundary is indeed very difficult, especially when you have bundles of leads in all directions! I did some work with stick-on stretch conductive textiles, both silver and polymer-based (Eeonyx), and something I always wished I'd had was a high bit-depth A/D converter so that I could work with a ton of headroom to account for the inevitable swings due to environmental changes, degradation, etc. in software. I'd love to see someone produce a 16bit+ A/D converter front-end for Arduino or something. I actually purchased all the parts for wiring up one of these, but didn't have time to finish: http://www.linear.com/product/LTC2444 http://www.linear.com/product/LTC2444. Looks like some people have been working on it: http://dangerousprototypes.com/2012/07/02/interfacing-the-ltc2440-24bit-adc-with-the-arduino/ http://dangerousprototypes.com/2012/07/02/interfacing-the-lt....