3 ms·
What killed 48FPS for me was how obvious it made the transitions between heavily CG/post-corrected scenes and fairly unedited ones. The overall color tones and
by jkaunisv1 11y ago
What killed 48FPS for me was how obvious it made the transitions between heavily CG/post-corrected scenes and fairly unedited ones. The overall color tones and movements weren't consistent. To me the Hobbit 2 was visually half film, half video-game.
I could see a movie with no CG (or careful use of it) being very enjoyable in 48FPS.
- deleted 11y ago[deleted]