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I'm curious how they are planning to record audio. Binaural sound can give a sense of presence even without video. The common approach to recording it is by pla
by etcet 11y ago
I'm curious how they are planning to record audio. Binaural sound can give a sense of presence even without video. The common approach to recording it is by placing microphones in your own or a fake heads ears and that won't work in VR. It'd be interesting to see an array of microphone elements perhaps in a cleverly shaped mold to go along with this.
- nathan_f77 11y agoEach of those 16 GoPros have microphones, so I think you could get great results by processing all of those audio signals.
- aaroninsf 11y agoThe best idea-0 approach would be to record Ambisonics with a tetrahedral array, and ship B format or a derivative to the client. In theory that could be processed just-in-time to produce an appropriate stereo image based on head tracking. http://en.wikipedia.org/wiki/Ambisonics http://en.wikipedia.org/wiki/Ambisonics In practice the computational overhead would likely be on par with graphics processing and you might want an APU :)