3 ms·
In order to do Stereoscopy properly, you need the axes of the camera barrel to intersect having a set of cameras all radially pointed outward doesn't achieve th
by DINKDINK 11y ago
In order to do Stereoscopy properly, you need the axes of the camera barrel to intersect having a set of cameras all radially pointed outward doesn't achieve this.
- GrantS 11y agoThe end user never sees the raw video in this case so that's not a requirement -- they're generating lots of synthetic stereoscopic views for the user by post-processing the video and accounting for depth. I'll be interested to see what data they're sending to the video player to provide both stereoscopy and 360-panoramic video at the same time. The methods I can think of offhand require real-time pixel-shuffling to assemble the proper view during playback but maybe they figured out something else.
- saluk 11y agoI'm guessing it's planes all the way down.