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Python 3 doesn't handle Unicode any better than Python 2, it just made it the default string. In all other aspects the situation has stayed as bad as it was in
by DasIch 11y ago
Python 3 doesn't handle Unicode any better than Python 2, it just made it the default string. In all other aspects the situation has stayed as bad as it was in Python 2 or has gotten significantly worse. Good examples for that are paths and anything that relates to local IO when you're locale is C.
- masklinn 11y agoThat is not quite true, in the sense that more of the standard library has been made unicode-aware, and implicit conversions between unicode and bytestrings have been removed. So if you're working in either domain you get a coherent view, the problem being when you're interacting with systems or concepts which straddle the divide or (even worse) may be in either domain depending on the platform. Filesystem paths is the latter, it's text on OSX and Windows — although possibly ill-formed in Windows — but it's bag-o-bytes in most unices. There Python 2 is only "better" in that issues will probably fly under the radar if you don't prod things too much.
- copsarebastards 11y ago> There Python 2 is only "better" in that issues will probably fly under the radar if you don't prod things too much. Ah yes, the JavaScript solution.
- DasIch 11y agoThere is no coherent view at all. Bytes still have methods like .upper() that make no sense at all in that context, while unicode strings with these methods are broken because these are locale dependent operations and there is no appropriate API. You can also index, slice and iterate over strings, all operations that you really shouldn't do unless you really now what you are doing. The API in no way indicates that doing any of these things is a problem. Python 2 handling of paths is not good because there is no good abstraction over different operating systems, treating them as byte strings is a sane lowest common denominator though. Python 3 pretends that paths can be represented as unicode strings on all OSes, that's not true. That is held up with a very leaky abstraction and means that Python code that treats paths as unicode strings and not as paths-that-happen-to-be-unicode-but-really-arent is broken. Most people aren't aware of that at all and it's definitely surprising. On top of that implicit coercions have been replaced with implicit broken guessing of encodings for example when opening files.
- arielby 11y agobytes.upper is the Right Thing when you are dealing with ASCII-based formats. It also has the advantage of breaking in less random ways than unicode.upper. And I mean, I can't really think of any cross-locale requirements fulfilled by unicode.upper (maybe case-insensitive matching, but then you also want to do lots of other filtering).
- aidos 11y agoWhen you say "strings" are you referring to strings or bytes? Why shouldn't you slice or index them? It seems like those operations make sense in either case but I'm sure I'm missing something. On the guessing encodings when opening files, that's not really a problem. The caller should specify the encoding manually ideally. If you don't know the encoding of the file, how can you decode it? You could still open it as raw bytes if required.
- saurik 11y agoI think you are missing the difference between codepoints (as distinct from codeunits) and characters.
- aidos 11y agoAnd unfortunately, I'm not anymore enlightened as to my misunderstanding. I get that every different thing (character) is a different Unicode number (code point). To store / transmit these you need some standard (encoding) for writing them down as a sequence of bytes (code units, well depending on the encoding each code unit is made up of different numbers of bytes). How is any of that in conflict with my original points? Or is some of my above understanding incorrect. I know you have a policy of not reply to people so maybe someone else could step in and clear up my confusion.
- DasIch 11y agoCodepoints and characters are not equivalent. A character can consist of one or more codepoints. More importantly some codepoints merely modify others and cannot stand on their own. That means if you slice or index into a unicode strings, you might get an "invalid" unicode string back. That is a unicode string that cannot be encoded or rendered in any meaningful way.
- copsarebastards 11y ago> Python 3 doesn't handle Unicode any better than Python 2, it just made it the default string. In all other aspects the situation has stayed as bad as it was in Python 2 or has gotten significantly worse. Maybe this has been your experience, but it hasn't been mine. Using Python 3 was the single best decision I've made in developing a multilingual website (we support English/German/Spanish). There's not a ton of local IO, but I've upgraded all my personal projects to Python 3. Your complaint, and the complaint of the OP, seems to be basically, "It's different and I have to change my code, therefore it's bad."
- DasIch 11y agoMy complaint is not that I have to change my code. My complaint is that Python 3 is an attempt at breaking as little compatibilty with Python 2 as possible while making Unicode "easy" to use. They failed to achieve both goals. Now we have a Python 3 that's incompatible to Python 2 but provides almost no significant benefit, solves none of the large well known problems and introduces quite a few new problems.
- copsarebastards 11y agoI have to disagree, I think using Unicode in Python 3 is currently easier than in any language I've used. It certainly isn't perfect, but it's better than the alternatives. I certainly have spent very little time struggling with it.
- Veedrac 11y agoWell, Python 3's unicode support is much more complete. As a trivial example, case conversions now cover the whole unicode range. This holds pretty consistently - Python 2's `unicode` was incomplete.