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Why is this implemented as an Illustrator plugin, rather than just a SVG to draw call converter that can be implemented in the build system? Or just a SVG reade
by TD-Linux 11y ago
Why is this implemented as an Illustrator plugin, rather than just a SVG to draw call converter that can be implemented in the build system? Or just a SVG reader in the final app?
Doing it this way seems to be encouraging people to paste in the code and then lose the original SVG, leading to pain later.
- guava 11y agoFor those wanting Objective-C, Swift or C#, PaintCode [1] seems to support SVG conversion. [1] http://www.paintcodeapp.com/ http://www.paintcodeapp.com/
- seltzered 11y agoanother option is just keep the assets as SVG's and use a library to do the conversion (ios/osx specifically, I personally use SVGKit - https://github.com/SVGKit/SVGKit https://github.com/SVGKit/SVGKit )