4 ms·
Sure, but there isn't much of a difference there. Again, in 2014 we knew we'd be looking at something like 2x1080p with 90hz vsync. Nobody would tell you you'd
by Cushman 11y ago
Sure, but there isn't much of a difference there. Again, in 2014 we knew we'd be looking at something like 2x1080p with 90hz vsync. Nobody would tell you you'd need something less than a high-end gaming PC to spit all those frames out.
Edit: The consumer confusion arose because Oculus released developer hardware with significantly lower requirements, and a lot of enthusiasts jumped on the bandwagon. But if you were developing for that hardware, you always knew it was insufficient for consumers, and that the release version would need a lot more muscle behind it.