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The revelation here is not that the elderly have different UI/UX needs, but that Touch is not a panacea despite the claims of certain smartphone/tablet companie
by na85 11y ago
The revelation here is not that the elderly have different UI/UX needs, but that Touch is not a panacea despite the claims of certain smartphone/tablet companies.
- derefr 11y agoTouch allows you to create any flat 2D control-plane interface you want. If you're a sound engineer, for example, a touchscreen can replace thousands of individual custom knobs and sliders. (Touch also, through projection, allows you to interact with 3D spaces as long as your interactions are themselves two-dimensional. Minecraft, CAD programs, etc. fall into this group.) On the other hand, we tend to just ignore the possibility of creating apps for interface modalities that aren't possible with the technology we have. Molding virtual clay, or putting together virtual lego, with your fingers? How? There's no plausible "how" right now, so most UX designers just forget about the possibility and come back to check on the idea in another ten years. The problem comes from the UX designers who try to force something like "virtual lego" into a "flat 2D control-plane" shaped box. This sort of unnatural control interaction is what confuses people who are first exposed to computers. It's not the fault of the computer; it's the fault of UX designers whose reach exceeds their grasp.