3 ms·
> Lucky may be saved by the fact that a lot of the technology in the original Rift prototypes was developed by USC's ICT which was fine letting him use it. Tha
by leoc 11y ago
> Lucky may be saved by the fact that a lot of the technology in the original Rift prototypes was developed by USC's ICT which was fine letting him use it.
That doesn't seem to be the case: https://www.reddit.com/r/oculus/comments/23rh0m/ken_perlin_on_oculus_shouldnt_mark_bolas_who_led/ https://www.reddit.com/r/oculus/comments/23rh0m/ken_perlin_o... Luckey was certainly aware of the Wide5 HMD from USC http://www.fakespacelabs.com/Wide5.html http://www.fakespacelabs.com/Wide5.html http://people.ict.usc.edu/~suma/papers/olson-vr2011poster.pdf http://people.ict.usc.edu/~suma/papers/olson-vr2011poster.pd... fairly early in his VR work (see http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&t=13741 http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&t=13741 and http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&t=13158&start=0 http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&t=13158&star... ) but the Wide5 apparently has different lenses, doesn't use PC-side software distortion correction and uses two screens (the consumer Rift will too, but all Rift versions up to and including Dev Kit 2 https://forums.oculus.com/viewtopic.php?t=7544 https://forums.oculus.com/viewtopic.php?t=7544 are single-screen).
- josephpmay 11y agoInteresting. I seem to remember Mark painting a different picture when I spoke to him, but this was over a year ago and my memory may be deceiving me. It seems like they came up with similar ideas at the same time, which happens all the time in tech.