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About 5-6 years ago, I chose Java when I was in a similar position and writing a game. It's a much easier language (I don't feel like justifying this claim, oth
by IEatShortPeople 11y ago
About 5-6 years ago, I chose Java when I was in a similar position and writing a game. It's a much easier language (I don't feel like justifying this claim, others have done so) and the final product is easier to share with friends (package your code in a runnable jar when you're done). One other word of advice, I found it simpler to write my own basic engine rather than learn another. If I had my current level of experience, I would definitely start by learning an engine. However, if you don't have a lot of experience coding, it might be easier to write it yourself. For example, you won't need to figure out the documentation for plugging into the game loop because you will have written your own game loop. (1)
1. http://gameprogrammingpatterns.com/game-loop.html http://gameprogrammingpatterns.com/game-loop.html