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I think the response is more accurate - that big ideas and epic world-building require a lot of space. http://www.theguardian.com/books/booksblog/2015/may/20/fa
by kbutler 11y ago
I think the response is more accurate - that big ideas and epic world-building require a lot of space. http://www.theguardian.com/books/booksblog/2015/may/20/fantasy-imaginary-worlds-george-r-r-martin-robin-hobb http://www.theguardian.com/books/booksblog/2015/may/20/fanta...
And I would cite Brandon Sanderson as a good example (and good counter-example to the original article) - smaller ideas get novellas (Legion, Emperor's Soul), medium-sized ideas get novels (Elantris, Rithmatist, Warbreaker), epic ideas get large novels in series(Mistborn, Way of Kings).
All excellent, by the way...
- fabian2k 11y agoOne huge point in Sanderson's favor is that he writes fast and consistent enough that his epic series might be finished in a reasonable amount of time. I also get the impression that he plans a lot more in advance than many other fantasy writers, so I doubt he'll add a few more novels to his series at the end.
- mattmanser 11y agoBrandon Sanderson is a truly unique author though, his output at the moment is phenomenal. I'm not entirely sure what the point of the original article was though, mega-novels, otherwise known as series to normal people, are a common thing in sci-fi and fantasy and always have been.
- panglott 11y agoThere's no way that page counts are a reflection of the size of the ideas in the book. You can huge ideas and absolutely marvellous worlds in under 200 pages. Maybe the book doesn't have 1000+ named characters. but why would that be an important metric?
- vanderZwan 11y ago> that big ideas and epic world-building require a lot of space. That's not the same as requiring a mega-novel. You can have a series of stories set in one universe. Just look at Discworld. Or superhero comics, for that matter.
- gaius 11y agoThat's not true. A truly skilled fantasy or sci-fi author can hint at a huge and complex world with just a single, casually-delivered line of dialogue.