3 ms·
These were actually a collaboration of two members of the community, "The Taxman" and "Stealth". The former did the original Sonic CD iPhone demo which opened t
by Mahn 11y ago
These were actually a collaboration of two members of the community, "The Taxman" and "Stealth". The former did the original Sonic CD iPhone demo which opened the lines of communication with SEGA, while the later helped in perfecting the physics and other details of the original games. Stealth had a more extensive history [1] than The Taxman in disassembling and disecting the original games and even did an unofficial port of Sonic 1 to GBA (limited to one level) before.
Stealth is in fact urging SEGA now to consider giving them both green light to develop a rerelease (remaster really) of Sonic 3/K [2], which would be the next logical step having done all the prior games, but despite the super high attention to detail and love the remasters got, SEGA doesn't seem to be interested, presumably because the remasters didn't do that well commercially. A shame, because it probably wouldn't be that expensive for SEGA even if they did it just for the fan service.
[1] http://info.sonicretro.org/Stealth http://info.sonicretro.org/Stealth
[2] http://sonic3remastered.com/ http://sonic3remastered.com/
- FreakyT 11y agoI'm honestly impressed that SEGA allowed them to work on anything at all. As someone who used to really enjoy Sonic games, I can't help but resent SEGA for their seeming fixation on releasing absolutely terrible Sonic games. For a brief period around 2011, it looked like they were back on track -- staring with Sonic Colors on the Wii, and followed by Sonic Generations and Sonic 4ep2, they were on a roll releasing excellent games. Then came the complete garbage that was Sonic Lost World, and it was back downhill from there...