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I tend to avoid viral GPL/LGPL projects: 1) Because I wanna have the freedom to eventually sell the software based on third party libraries. 2) Even if I woul
by kungfooman 11y ago
I tend to avoid viral GPL/LGPL projects:
1) Because I wanna have the freedom to eventually sell the software based on third party libraries.
2) Even if I would want to open source parts of the project, I mostly can't open source all of it, because of proprietary code from third parties (e.g. bought assets from Unity Asset Store).
3) I have no interest in a license telling me how I have to license my own source code.
- sarciszewski 11y ago> 1) Because I wanna have the freedom to eventually sell the software based on third party libraries. GPL/LGPL doesn't restrict the copyright holder from selling. It's a public license. You can still sell proprietary, more-permissive licenses to companies, even.