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I don't see why AMD would need to source code to be able to optimise their drivers. Sure, it would be nice, but with a good GPU profiler (they should have one),
by praseodym 11y ago
I don't see why AMD would need to source code to be able to optimise their drivers. Sure, it would be nice, but with a good GPU profiler (they should have one), one will be able to pinpoint bottlenecks and optimise for them.
Your point about hardware differences makes more sense; I don't expect AMD to admit that their hardware is simply not as suited for the task as Nvidia's is.
- baldfat 11y agoI find your argument lacking the real world facts. Open Source drivers for NVIDIA suck due to lack of documentation. If AMD has a difficult time than Open Source drivers are doomed. AMD does make good hardware and it has traditionally been a good company. The issue is the lack of a standard. I don't like non-standard solutions with closed code or hardware.
- bad_user 11y agoYou're talking about reverse engineering. This is unfair competition, plain and simple. Depending on how you view their market (general purpose devices versus gaming), Nvidia has a majority marketshare, with over 75% of the market for gamers. That qualifies it for a monopoly status and given this story, we could easily be talking about them violating the antitrust laws. Of course, I may be exaggerating and government interventions are rarely any good for consumers. It would be better if we, as consumers or developers, would acknowledge such abuse and punish such companies with our thoughts and wallets. So no, AMD not having access to that source-code is not OK, plus AMD shouldn't have to patch their drivers for that game, because such a practice has far reaching consequences, affecting indie game developers (Nvidia won't patch their drivers for indie games that aren't as popular as Witcher 3), or any operating system that isn't number 1 (which on the desktop means anything non-Windows).