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Oh wow was not expecting this to go up on HN...and I thought I was going to get some sleep. :) Primary difference between Euclideon's stuff and mine is that I a
by gavanwoolery 11y ago
Oh wow was not expecting this to go up on HN...and I thought I was going to get some sleep. :) Primary difference between Euclideon's stuff and mine is that I am willing to disclose how my stuff works. It is actually a really simple combination of marching in a grid and then working down into that grid cell with distance field marching. I am doing a writeup on it as soon as I get some time. :) The primary difference from the old methods I used in Voxel Quest is that the old methods calculated the full volumes, whereas the new method calculates only the visible surfaces.
- rsp1984 11y agoVery cool! Are you doing this on the CPU or GPU?
- gavanwoolery 11y agoFluid sim is CPU, all rendering is done on the GPU though.