3 ms·
Those ceilings. I don’t think I’ve seen any work of visual fiction – game, movie, or otherwise – in the past decade whose art direction felt as genuinely futuri
by mortenjorck 11y ago
Those ceilings. I don’t think I’ve seen any work of visual fiction – game, movie, or otherwise – in the past decade whose art direction felt as genuinely futuristic as Human Revolution did. From amplifying current trends (extrapolating Zaha Hadid into wild, web-covered high-rises) to speculating the black-swans of fashion (a sudden rise of neo-Italian Renaissance couture), mixing in streaks of classic cyberpunk (Hengsha’s city-over-a-city), the game’s aesthetic is immersive in a way not even matched by even its (in some ways superior) predecessor.
The internet joke about the original Deus Ex is that every time it’s mentioned, someone reinstalls it, but I think this just convinced me it’s time to replay Human Revolution.
- mitchty 11y agoWhat I love about the entire game is the use of color. The much maligned gold/black color theme was explained by one of the developers as a theme for when you're around augmented humans. It looks like in the sequel they're using that even more to indicate the golden age renaissance of augmentation is fading away. https://www.youtube.com/watch?v=q2kd7F3YFz8 https://www.youtube.com/watch?v=q2kd7F3YFz8 Also McCann is coming back for the score which makes me happy. I still have this soundtrack and listen to it often. Finally, off the new trailer, anyone see the Megan Reed parallels with the leg augmented guy?