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Going back to day 1, it looks like she's doing 180 games for 180 days. I love watching these unfold! My only suggestion is that with every game you make, try
by dpcan 11y ago
Going back to day 1, it looks like she's doing 180 games for 180 days.
I love watching these unfold! My only suggestion is that with every game you make, try to stray from the norm a bit, and a splash of creativity, or a twist on the game.
My favorite one of these was 12 games in 12 days at lessmilk.com
http://www.lessmilk.com/12games http://www.lessmilk.com/12games
He not only made a new game every week for 12 weeks, it seemed that week after week, the ideas became a little more interesting each time, to the point that I couldn't wait for his next game to come out.
For example, he also made a Snake game, but after you eat about 3 or 4 apples, the entire board started rotating. It was a genius twist I had never seen before. You just never expect a Snake game to take a turn like that, and it's a great experience.
- ryan-allen 11y agoI'm currently pegging away doing stuff with trigonometry/geometry for work in canvas, and it takes time if you haven't done it before and are not a genius! I think within the scope of a single day, if I had to rush this type of stuff rather than try to understand it as I go, it'd be less of a learning experience. 1 week I think is a perfect amount of time for this kind of thing versus one day. Either way, it's super cool, and how good is maths!!!