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>and you need to give them the custom tools, if the latter are using GPL, then who knows what the third-party artists might request. At most, source code to th
by gillianseed 11y ago
>and you need to give them the custom tools, if the latter are using GPL, then who knows what the third-party artists might request.
At most, source code to those custom tools which contain GPL licensed code.
>if MAME is released under MIT/BSD then it can be freely put in consoles, gameboy, psp, etc.
MAME (as a project) is now to be released under GPLv2 unless I'm missing something, but there is also a lot of BSD licensed code in MAME which can be used in proprietary projects.
That said I don't think the MAME code is of particular interest to game developers, as it's basically cpu and video/sound chip emulation coupled with drivers.