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Gamasutra targets game developers. And there are not many of them that would like to use license that would force them to release their source code. Such licens
by malkia 11y ago
Gamasutra targets game developers. And there are not many of them that would like to use license that would force them to release their source code. Such licenses (as GPL for example) may be used only for internal tools, and even then it may be a problem (GPL3). For example if you need to work with third-party outsourcing company that would hire people to do extra art for your project, and you need to give them the custom tools, if the latter are using GPL, then who knows what the third-party artists might request.
if MAME is released under MIT/BSD then it can be freely put in consoles, gameboy, psp, etc.
- deleted 11y ago[deleted]
- gillianseed 11y ago>and you need to give them the custom tools, if the latter are using GPL, then who knows what the third-party artists might request. At most, source code to those custom tools which contain GPL licensed code. >if MAME is released under MIT/BSD then it can be freely put in consoles, gameboy, psp, etc. MAME (as a project) is now to be released under GPLv2 unless I'm missing something, but there is also a lot of BSD licensed code in MAME which can be used in proprietary projects. That said I don't think the MAME code is of particular interest to game developers, as it's basically cpu and video/sound chip emulation coupled with drivers.