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> I suspect some of the Linux and OS X users dual-boot. Hard to tell: how many install Steam under their dual-booting (or dedicated game machine) Windows and d
by lloeki 12y ago
> I suspect some of the Linux and OS X users dual-boot.
Hard to tell: how many install Steam under their dual-booting (or dedicated game machine) Windows and don't bother to install it under alt-OS as their games mostly don't run on it because the developer didn't bother supporting it?
> there's almost no laptops that support the Rift / the narrow market segment of people who own the Darth Vader Trash Can
Given the requirements, be realistic, there's not much PC either. It doesn't matter, as this is a nascent market. It also seems that everyone assumes that the games run must be of the Crysis or whatever the latest heavy-duty shiny AAA thing is. Hearing you all, I wonder how I even can possibly be enjoying gaming on my HD4000† under OSX. Turns out I do, and this is what infuriates me about those requirements. I do understand the requirements about latency and real-time scheduling constraints, yet I am convinced we can build innovative, great VR things satisfying those constraints even on "reduced" hardware.
† yes, games can be fun without SSAO, DOF, or even real-time soft shadows.